Abstract
We consider optimal play in restricted games with linear constraints, and use ϵ-equilibria to find near-equilibrium states in these games. We present three mathematical optimization formulations -- a mixed-integer linear program (MILP), a quadratic program with linear constraints (QP), and a quadratically constrained program (QCP) -- to both approximate and identify these states. The MILP has a short runtime relative to the QP and QCP for large games (a factor 100 faster for |S|=9) and exhibits linear growth in run time, but provides only relatively weak upper bound. The QP and QCP provide a tight bound and the precise value respectively, and outperform the LP for small games (|S| ≤ 5), but they exhibit an exponential growth of the required runtime.
Faculty Sponsor
Benoît Legat
Recommended Citation
Doyle, Jack W.
(2024)
"Approximating Equilibria in Restricted Games,"
Rose-Hulman Undergraduate Mathematics Journal: Vol. 25:
Iss.
1, Article 7.
Available at:
https://scholar.rose-hulman.edu/rhumj/vol25/iss1/7
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